Curso de Marketing para guías de naturaleza

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The primary goal of this quick start guide is to introduce you to Unreal Engine 4`s (UE4) development environment. By the end of this guide, you`ll know how to set up and develop C++ Projects in UE4. This guide shows you how to create a new Unreal Engine project, add a new C++ class to it, compile the project, and add an instance of a new class to your level. By the time you reach the end of this guide, you`ll be able to see your programmed Actor floating above a table in the level.

This quick start guide shows you how to add assets to your Unreal Engine (UE4) games. By the end of this guide, you`ll know how to use the Project Browser to create new projects and navigate the Content Browser to find and add content. You`ll also know where to find information on the FBX Content Pipeline while learning how to use the Material Editor to modify Materials before applying them to a Static Mesh Actor.

Main Features

  • Achieve Hollywood best quality visuals out of the box.
  • With complete C++ source code access, you can study.
  • Comes with designer-friendly Blueprint visual scripting.
  • Unreal Engine provides Robust Multiplayer Framework.
  • The built-in Cascade visual effects editor enables particles.
  • Unreal Engine 4`s Material Editor makes use of physically-based.

What is the target audience?

  • You might be thinking, all of the above – and that is fine. But as a complete beginner learning Unreal Engine 4.
  • The rendering system in Unreal Engine 4 is an all-new, DirectX 11 pipeline that includes deferred shading.

Learning a new game engine as a complete beginner is very intimidating. There are a lot of tutorials, documentation and advice already out but how do you start and proceed with learning Unreal Engine 4 is unclear. You get pulled into many different directions and end up confused and overwhelmed.

I have spent a lot of time deconstructing what it takes to learn a game engine from scratch. What it is that you should focus on first and what you should avoid until later.

Módulo 1: Prepara el escenario

1
Lección 1: Tus experiencias- Empieza con la Top
14 Minutes
2
Lección 2: El equipo – Consigue un decisor, un facilitador y un equipo diverso
15min
3
Lección 3: Tiempo y espacio – Aparta 5 días y encuentra el lugar perfecto
10

Módulo 2​: Estrategia de website y diseño de contenidos

1
Lección 1: Empieza por el final – Ve por la met a largo plazo. Proyecto web: desarrollo y metodología
2
Lección 2: Fundamentos y planteamiento online
3
Lección 3: Lanzamiento de eventos de un guía ecoturístico
4
Lección 4: Panel de control y estadísticas

Módulo 3. Sistema de gestión de reservas y plataformas online de reservas

1
Lección 1: Mezcla y mejora – Busca viejas ideas e inspiración
2
Lección 1: El último empujón

Módulo 4:​ Marketing offline y online

1
Marketing offline y online
45min.

Módulo 5​: Publicidad e inversión en medios digitales y offline

Módulo 6​: Plan de Marketing Digital para un guía ecoturístico

1
Lección 1: El último empujón
2
Lección 2: Checklists

Examen Final

1
Quiz
25 preguntas
Faq Content 1
Faq Content 2
4
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Inscrito: 37 estudiantes
Duración: 30 horas
Conferencias: 12
Video: 9 horas
Nivel: Avanzado

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